KeySnapped

Synopsis
Contribution
Development

KeySnapped was the fourth game I developed as a student on TGA. It’s a top down adventure gamed based on Death’s Door. My main responsibilities was in implementing character movement, and adapting the collision system after one of our developers disappeared one day.
It also was out first time collaborating with music students from Östra Grevie Folkhögskola.

Credits

-> Link to the game’s page <-